![]() Pass to reduce the number of actors casting shadows (small objects and minor details) in Defiled Sepulchre.Pass to reduce the number of actors casting shadows (small objects and minor details) in Sanctuary of Baptism.Pass to reduce the number of actors casting shadows (small objects and minor details) in Pilgrim's Perch.Pass to reduce the number of actors casting shadows (small objects and minor details) in the castle in Fief of the Chill Curse.Pass to reduce the number of actors casting shadows (small objects and minor details) near Shuja Hamlet.Fixed an issue that could occur when spectating the host in the Pieta boss encounter.Fixed an issue where an invading player could get blocked by praying enemies in Path of Devotion Memorial. ![]() Adjusted matchmaking to be more flexible with ping requirements to allow for broader and quicker results.Significant performance optimisation across several areas of the gameĮxpect more of the same in next week’s update, before we start ramping things up for the festive season! And with that, onto the patch notes….Further refinements to ping and matchmaking for improved co-op sessions.AI adjustments to make some enemy actions more consistent and predictable, so that you can better read and subsequently react to their movements for a more satisfying combat experience.Today’s update sees us return to a more traditional cadence of weekly tweaks and enhancements, with highlights including: ![]() Released last week, this is the latest of a series of new questlines arriving to Mournstead before end of year, and believe-you-us, there’s plenty more to come, as hinted at by our Content Roadmap. We trust by now that you have been fully indoctrinated by… the Way of the Bucket.
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